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1140
{Solo}. Until <Round> 4, once per turn, when attacked, take -10% DMG and add 1 [Goo] to Enemy Discard Pile
{Solo}. When the battle starts, +4 {Cocoon}. +1 Shield gained from {Cocoon}. Gain +18% Shield from all sources.
{Solo}. Before the battle starts, +1 [Purge] to your Hand. This Axie's Cards gain +15% <Value>.
1110
Before the battle starts, add 1 [Giant Bubble] to your Deck. On death, grant 35% of this Axie's {Bubble Bomb} stacks to other allied Axie.
{Solo}. When the battle starts and once per turn, when this Axie gains {Bubble Bomb}, +2 {Bubble}. Attacks deal +100% bonus DMG from Bubble. Bonus +75% on Multihit & AoE Attacks.
Once per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
1100
When the battle starts, +1 {Feather}, +1 {Feather} to allied Axies. Attacks deal +12% DMG.
When your turn starts, apply 3 {Weak} to an enemy Axie without {Weak}.
On {Weak}en Enemies, Attacks deal 3 <Pure DMG> per Attack Card of the target (cap: 9 DMG), bonus 3 <Pure DMG> on Single Attacks (cap: 15 DMG).
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
1080
Other allied Axie's Attacks gain +10% <Value>.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
{Solo}. On targets with Debuffs, Attacks deal +20% DMG. From attackers with Debuffs, take -15% DMG. Single Attacks (cost >0E) apply 2 counts of 1 random debuff.
1060
{Solo}. When the battle starts, +3 {Leaf}. Take -10% DMG from Attacks, bonus -5% if this Axie has {Leaf}. Until <Round> 4, once per turn, when hit, +2 {Cleanser}.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
{Solo}. Until <Round> 3, once per turn, when another allies is attacked, this Axie gains 1 {Taunt}. Take -12 DMG from Attacks.
1020
Once per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
{Solo}. When the battle starts and once per turn, when this Axie gains {Bubble Bomb}, +2 {Bubble}. Attacks deal +100% bonus DMG from Bubble. Bonus +75% on Multihit & AoE Attacks.
When the battle starts, gain 2 {Bubble}. Attacks deal +75% bonus DMG from Bubble. Bonus +75% on Multihit & AoE Attacks.
1010
Until <Round> 4, once per turn, when this Axie is attacked, apply 2 {Sleep} to the attacker. When each turn ends, {Sleep}ing Enemies lose 10 HP.
{Solo}. Whenever hit, apply 1-2 {Poison} to the attacker and a random enemy Axie. Take -2% DMG per {Poison} on the attacker. (Cap: -20% DMG).
{Solo}. Until <Round> 4, once per turn, when this Axie is attacked, apply 2 {Sleep} to the attacker. When each turn ends, {Sleep}ing Enemies lose (5 + 5x {Sleep} turn) as HP (cap: 20 HP Loss).
1000
Before the battle starts, add 1 [Giant Bubble] to your Deck. On death, grant 35% of this Axie's {Bubble Bomb} stacks to other allied Axie.
{Solo}. When the battle starts and once per turn, when this Axie gains {Bubble Bomb}, +2 {Bubble}. Attacks deal +100% bonus DMG from Bubble. Bonus +75% on Multihit & AoE Attacks.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
990
Before the battle starts, +1 [Prayer] to your Deck. This Axie's Cards gain +10% <Value>.
{Solo}. When the battle starts and once per turn, when this Axie gains {Bubble Bomb}, +2 {Bubble}. Attacks deal +100% bonus DMG from Bubble. Bonus +75% on Multihit & AoE Attacks.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
980
Other allied Axie's Attacks gain +10% <Value>.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
{Solo}. On targets with Debuffs, Attacks deal +20% DMG. From attackers with Debuffs, take -15% DMG. Single Attacks (cost >0E) apply 2 counts of 1 random debuff.
980
Other allied Axie's Attacks gain +10% <Value>.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
{Solo}. Before the battle starts, +1 [Scan] to your Hand. This Axie's Cards gain +10% <Value>, bonus 5% if this Axie's [Scan] fails to <Detect> a Secret (cap: 10%).
980
{Solo}. Until <Round> 4, once per turn, when attacked, take -10% DMG and add 1 [Goo] to Enemy Discard Pile
{Solo}. When your turn starts, gain 1 Shield per Card in Draw Pile. When your turn ends, gain 4 Shield per Card in Discard Pile. When Enemy turn ends, if this Axie has >40 shield, add 1 [Goo] to enemy Discard Pile.
When your turn starts, apply 3 {Weak} to an enemy Axie without {Weak}.
On {Weak}en Enemies, Attacks deal 3 <Pure DMG> per Attack Card of the target (cap: 9 DMG), bonus 3 <Pure DMG> on Single Attacks (cap: 15 DMG).
980
{Solo}. Until <Round> 4, once per turn, when attacked, take -10% DMG and add 1 [Goo] to Enemy Discard Pile
Take -5% DMG from all sources. Bonus -5% per Buff or Secret on this Axie. (Cap: bonus -15% DMG)
Take -12 DMG from Attacks.
970
Until <Round> 4, when your turn starts, add 1 [Feather Dagger] to Hand.
[Feather Dagger]s are <Exile>d on use & deal +2 DMG.
{Solo}. On targets with {Bleed}, Attacks deal +15% DMG then heal 20 HP. On targets without {Bleed}, Attacks apply 2 {Bleed}, bonus 2 {Bleed} on Single Attacks.
Take -12 DMG from Attacks.
960
{Solo}. Until <Round> 4, once per turn, when attacked, take -10% DMG and add 1 [Goo] to Enemy Discard Pile
The first time Enemy <Reshuffle> their deck, they receive 3-6 {Bad Luck} and add 1-2 [Jinx] to Draw Pile
{Solo}. When your turn starts, gain 1 Shield per Card in Draw Pile. When your turn ends, gain 4 Shield per Card in Discard Pile. When Enemy turn ends, if this Axie has >40 shield, add 1 [Goo] to enemy Discard Pile.
920
Until <Round> 4, when your turn starts, add 1 [Feather Dagger] to Hand.
[Feather Dagger]s are <Exile>d on use & deal +2 DMG.
{Solo}. When the battle starts, +2 {Feather}, +1 {Feather} to allied Axies. Attacks deal +15% DMG.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
920
Before the battle starts, add 1 [Giant Bubble] to your Deck. On death, grant 35% of this Axie's {Bubble Bomb} stacks to other allied Axie.
{Solo}. When the battle starts and once per turn, when this Axie gains {Bubble Bomb}, +2 {Bubble}. Attacks deal +100% bonus DMG from Bubble. Bonus +75% on Multihit & AoE Attacks.
Once per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
900
When the battle starts, +3 {Leaf}. Take -10% DMG from Attacks, bonus -5% if this Axie has {Leaf}.
Once per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
{Solo}. Until <Round> 3, once per turn, when another allies is attacked, this Axie gains 1 {Taunt}. Take -12 DMG from Attacks.
870
Until <Round> 4, when your turn starts, add 1 [Feather Dagger] to Hand.
[Feather Dagger]s are <Exile>d on use & deal +2 DMG.
{Solo}. When the battle starts, +2 {Feather}, +1 {Feather} to allied Axies. Attacks deal +15% DMG.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
860
{Solo}. When the battle starts, +3 {Leaf}. Take -10% DMG from Attacks, bonus -5% if this Axie has {Leaf}. Until <Round> 4, once per turn, when hit, +2 {Cleanser}.
Until <Round> 4, when your turn starts, add 1 [Feather Dagger] to Hand.
[Feather Dagger]s are <Exile>d on use & deal +2 DMG.
{Solo}. Other allied Axie's Attacks gain +12% <Value>.
830
Until <Round> 4, when your turn starts, add 1 [Feather Dagger] to Hand.
[Feather Dagger]s are <Exile>d on use & deal +2 DMG.
When the battle starts, +1 {Feather}, +1 {Feather} to allied Axies. Attacks deal +12% DMG.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
830
Before the battle starts, add 1 [Giant Bubble] to your Deck. On death, grant 35% of this Axie's {Bubble Bomb} stacks to other allied Axie.
{Solo}. When the battle starts and once per turn, when this Axie gains {Bubble Bomb}, +2 {Bubble}. Attacks deal +100% bonus DMG from Bubble. Bonus +75% on Multihit & AoE Attacks.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
830
Until <Round> 4, when your turn starts, add 1 [Feather Dagger] to Hand.
[Feather Dagger]s are <Exile>d on use & deal +2 DMG.
{Solo}. When the battle starts, +2 {Feather}, +1 {Feather} to allied Axies. Attacks deal +15% DMG.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
820
Until <Round> 4, when your turn starts, add 1 [Feather Dagger] to Hand.
[Feather Dagger]s are <Exile>d on use & deal +2 DMG.
When the battle starts, +1 {Feather}, +1 {Feather} to allied Axies. Attacks deal +12% DMG.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
820
{Solo}. Until <Round> 4, once per turn, when attacked, take -10% DMG and add 1 [Goo] to Enemy Discard Pile
When your turn starts, gain 1 Shield per Card in Draw Pile. When your turn ends, gain 4 Shield per Card in Discard Pile.
Until <Round> 5, once per turn, when the Enemy draw a [Confused], deal 15 DMG and apply 2-4 {Fear} to a random enemy Axie
820
Until <Round> 4, when your turn starts, add 1 [Feather Dagger] to Hand.
[Feather Dagger]s are <Exile>d on use & deal +2 DMG.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
When the battle starts, +1 {Feather}, +1 {Feather} to allied Axies. Attacks deal +12% DMG.
820
{Solo}. When the battle starts, +3 {Leaf}. Take -10% DMG from Attacks, bonus -5% if this Axie has {Leaf}. Until <Round> 4, once per turn, when hit, +2 {Cleanser}.
Until <Round> 4, when your turn starts, add 1 [Feather Dagger] to Hand.
[Feather Dagger]s are <Exile>d on use & deal +2 DMG.
Take -12 DMG from Attacks.
810
Other allied Axie's Attacks gain +10% <Value>.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
Before the battle starts, +1 [Scan] to your Deck. This Axie's Cards gain +10% <Value>, bonus 5% if this Axie's [Scan] fails to <Detect> a Secret (cap: 10%).
800
{Solo}. Until <Round> 4, once per turn, when attacked, take -10% DMG and add 1 [Goo] to Enemy Discard Pile
{Solo}. When the battle starts, +4 {Cocoon}. +1 Shield gained from {Cocoon}. Gain +18% Shield from all sources.
{Solo}. Before the battle starts, +1 [Purge] to your Hand. This Axie's Cards gain +15% <Value>.
800
Before the battle starts, add 1 [Giant Bubble] to your Deck
{Solo}. When the battle starts and once per turn, when this Axie gains {Bubble Bomb}, +2 {Bubble}. Attacks deal +100% bonus DMG from Bubble. Bonus +75% on Multihit & AoE Attacks.
Once per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
800
{Solo}. Until <Round> 4, once per turn, when attacked, take -10% DMG and add 1 [Goo] to Enemy Discard Pile
{Solo}. When your turn starts, gain 1 Shield per Card in Draw Pile. When your turn ends, gain 4 Shield per Card in Discard Pile. When Enemy turn ends, if this Axie has >40 shield, add 1 [Goo] to enemy Discard Pile.
{Solo}. When your turn ends, per Cursed Card in the Enemy Deck, heal 3 HP and the closest enemy Axie loses 5 HP. (Cap: 6 Curse Cards). Curse Cards have +10% Stat.
790
When the battle starts, +3 {Leaf}. Take -10% DMG from Attacks, bonus -5% if this Axie has {Leaf}.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
Take -12 DMG from Attacks.
790
Until <Round> 4, once per turn, when this Axie is attacked, apply 2 {Sleep} to the attacker. When each turn ends, {Sleep}ing Enemies lose 10 HP.
Whenever hit, apply 1-2 {Poison} to the attacker. Take -1.5% DMG per {Poison} on the attacker. (Cap: -15% DMG).
Until <Round> 4, once per turn, when this Axie is attacked, apply 2 {Sleep} to the attacker. When each turn ends, {Sleep}ing Enemies lose 10 HP.
790
{Solo}. Until <Round> 4, once per turn, when attacked, take -10% DMG and add 1 [Goo] to Enemy Discard Pile
{Solo}. When your turn starts, gain 1 Shield per Card in Draw Pile. When your turn ends, gain 4 Shield per Card in Discard Pile. When Enemy turn ends, if this Axie has >40 shield, add 1 [Goo] to enemy Discard Pile.
{Solo}. When your turn ends, per Cursed Card in the Enemy Deck, heal 3 HP and the closest enemy Axie loses 5 HP. (Cap: 6 Curse Cards). Curse Cards have +10% Stat.
790
On targets with Debuffs, Attacks deal +20% DMG. From attackers with Debuffs, take -15% DMG.
{Solo}. On targets with {Bleed}, Attacks deal +15% DMG then heal 20 HP. On targets without {Bleed}, Attacks apply 2 {Bleed}, bonus 2 {Bleed} on Single Attacks.
When the battle starts, +3 {Leaf}. Take -10% DMG from Attacks, bonus -5% if this Axie has {Leaf}.
780
When the battle starts, +3 {Spike}. When your turn ends, heal 6% Max HP.
On targets with Debuffs, Attacks deal +15% DMG. From attackers with Debuffs, take -15% DMG.
When the battle starts, +3 {Spike}. When your turn ends, heal 6% Max HP.
780
Until <Round> 4, once per turn, when this Axie is attacked, apply 2 {Sleep} to the attacker. When each turn ends, {Sleep}ing Enemies lose 10 HP.
Whenever targeted by an enemy Axie, <Steal> 3 HP from it then Heal & Shield gain +3% <Value> until the end of next turn (Cap: +15%).
{Solo}. Until <Round> 4, once per turn, when this Axie is attacked, apply 2 {Sleep} to the attacker. When each turn ends, {Sleep}ing Enemies lose (5 + 5x {Sleep} turn) as HP (cap: 20 HP Loss).
780
Before the battle starts, add 1 [Giant Bubble] to your Deck. On death, grant 35% of this Axie's {Bubble Bomb} stacks to other allied Axie.
When the battle starts, gain 2 {Bubble}. Attacks deal +75% bonus DMG from Bubble. Bonus +75% on Multihit & AoE Attacks.
Once per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
780
Before the battle starts, add 1 [Giant Bubble] to your Deck. On death, grant 35% of this Axie's {Bubble Bomb} stacks to other allied Axie.
{Solo}. When the battle starts and once per turn, when this Axie gains {Bubble Bomb}, +2 {Bubble}. Attacks deal +100% bonus DMG from Bubble. Bonus +75% on Multihit & AoE Attacks.
Before the battle starts, add 1 [Giant Bubble] to your Deck. On death, grant 35% of this Axie's {Bubble Bomb} stacks to other allied Axie.
780
{Solo}. Until <Round> 4, once per turn, when attacked, take -10% DMG and add 1 [Goo] to Enemy Discard Pile
{Solo}. When your turn starts, gain 1 Shield per Card in Draw Pile. When your turn ends, gain 4 Shield per Card in Discard Pile. When Enemy turn ends, if this Axie has >40 shield, add 1 [Goo] to enemy Discard Pile.
When your turn ends, per Cursed Card in the Enemy Deck, heal 3 HP and the closest enemy Axie loses 5 HP. (Cap: 6 Curse Cards)
780
{Solo}. Until <Round> 4, once per turn, when attacked, take -10% DMG and add 1 [Goo] to Enemy Discard Pile
{Solo}. When your turn starts, gain 1 Shield per Card in Draw Pile. When your turn ends, gain 4 Shield per Card in Discard Pile. When Enemy turn ends, if this Axie has >40 shield, add 1 [Goo] to enemy Discard Pile.
The first time Enemy <Reshuffle> their deck, they receive 3-6 {Bad Luck} and add 1-2 [Jinx] to Draw Pile
780
Other allied Axie's Attacks gain +10% <Value>.
{Solo}. Attacks cannot grant <Fragment>. Whenever this Axie attacks, its Attack Cards gain 8% Base ATK per Energy Spent (cap: 5 attacks). When your turn ends, move 1 random Attack card from Discard/Draw Pile to the top of Draw Pile.
Other allied Axie's Attacks gain +10% <Value>.
770
{Solo}. Until <Round> 4, once per turn, when attacked, take -10% DMG and add 1 [Goo] to Enemy Discard Pile
Take -5% DMG from all sources. Bonus -5% per Buff or Secret on this Axie. (Cap: bonus -15% DMG)
Attacks grant 2.2% of Total DMG as <Fragment> (Cap: 3 Fragments). If this Axie doesn't have Weak, apply 2 {Weak} to self.
770
{Solo}. Until <Round> 4, once per turn, when this Axie is attacked, apply 2 {Sleep} to the attacker. When each turn ends, {Sleep}ing Enemies lose (5 + 5x {Sleep} turn) as HP (cap: 20 HP Loss).
On targets with Debuffs, Attacks deal +20% DMG. From attackers with Debuffs, take -15% DMG.
Whenever hit, apply 1-2 {Poison} to the attacker. Take -1.5% DMG per {Poison} on the attacker. (Cap: -15% DMG).
770
Until <Round> 4, when your turn starts, add 1 [Feather Dagger] to Hand.
[Feather Dagger]s are <Exile>d on use & deal +2 DMG.
{Solo}. On targets with {Bleed}, Attacks deal +15% DMG then heal 20 HP. On targets without {Bleed}, Attacks apply 2 {Bleed}, bonus 2 {Bleed} on Single Attacks.
Once per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
770
Whenever hit, apply 1-2 {Poison} to the attacker. Take -1.5% DMG per {Poison} on the attacker. (Cap: -15% DMG).
{Solo}. Before the battle starts, +1 [Purge] to your Hand. This Axie's Cards gain +15% <Value>.
Until <Round> 4, once per turn, when this Axie is attacked, apply 2 {Sleep} to the attacker. When each turn ends, {Sleep}ing Enemies lose 10 HP.
770
Before the battle starts, add 1 [Giant Bubble] to your Deck. On death, grant 35% of this Axie's {Bubble Bomb} stacks to other allied Axie.
{Solo}. When the battle starts and once per turn, when this Axie gains {Bubble Bomb}, +2 {Bubble}. Attacks deal +100% bonus DMG from Bubble. Bonus +75% on Multihit & AoE Attacks.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
760
Before the battle starts, add 1 [Giant Bubble] to your Deck. On death, grant 35% of this Axie's {Bubble Bomb} stacks to other allied Axie.
When the battle starts, gain 2 {Bubble}. Attacks deal +75% bonus DMG from Bubble. Bonus +75% on Multihit & AoE Attacks.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
760
Until <Round> 4, when your turn starts, add 1 [Feather Dagger] to Hand.
[Feather Dagger]s are <Exile>d on use & deal +2 DMG.
When the battle starts, +1 {Feather}, +1 {Feather} to allied Axies. Attacks deal +12% DMG.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
760
Until <Round> 4, when your turn starts, add 1 [Feather Dagger] to Hand.
[Feather Dagger]s are <Exile>d on use & deal +2 DMG.
When the battle starts, +1 {Feather}, +1 {Feather} to allied Axies. Attacks deal +12% DMG.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
Gero
Seaslug
Clover
Tassels
Gila
Papi
Gecko
Cactus
Incisor
Nerdy
Little Peas
Rosa
Cupid
Scaly Spear
Tiny Turtle
Cuckoo
Twin Tail
Clamshell
Hermit
Hare
Bumpy
Post Fight
Pumpkin
Pigeon Post
Wall Gecko
Gill
Garish Worm
Grass Snake
Eggshell
Mavis
Babylonia
Shoal Star
Dual Blade
Goldfish
Pliers
Tiny Dino
Neo
Trump
Arco
Bubblemaker
Tadpole
Pink Cheek
Blossom
Tri Feather
Robin
Raven
Sidebarb
Lagging
Scaly Spoon
Nimo
Jaguar
Pocky
Kingfisher
Watermelon
Rose Bud
Leafy
Nimo
Blue Moon
Zigzag
Risky Beast
Axie Kiss
Hungry Bird
Mosquito
Spiky Wing
Clear
Timber
Puppy
Risky Bird
Pincer
Curved Spine
Silence Whisper
Little Owl
Nyan
Croc
Perch
Square Teeth
Parasite
Telescope
Peace Maker
Iguana
Sleepless
Indian Star
Cucumber Slice
Piranha
Feather Spear
Unko
Kestrel
Shrimp
Antenna
Hatsune
Confusion
Bone Sail
Cloud
Sandal
Nut Cracker
Kotaro
Teal Shell
Green Thorns
Carrot
Wing Horn
Nut Cracker
Early Bird
Furball
Merry
Cute Bunny
Friezard
Bidens
Catfish
Potato Leaf
Little Branch
Lucas
Nut Cracker
Anemone
Belieber
Kotaro?
Curly
Sponge
Doubletalk
Hot Butt
Tri Spikes
Mint
Turnip
Scar
Pupae
Gerbil
Ranchu
Shiba
Tricky
Confident
Small Frill
Chubby
Imp
Balloon
Anemone
Topaz
Bamboo Spear
Leaf Bug
Ronin
Snail Shell
Zeal
Innocent Lamb
Swirl
Caterpillars
Beech
Razor Bite
Rice
Larva
Snake Jar
Little Owl
Cattail
Fish Snack
Tiny Fan
Little Owl
Ear Breathing
Granma's Fan
Zen
Risky Fish
Navaga
Oranda
Sakura
Lam
Hollow
Lotus
Shiitake
Serious
Goda
Thorny Caterpillar
Cerastes
Cottontail
Toothless Bite
Yam
Swallow
Puppy
Leaf Bug
Buzz Buzz
Bookworm
Scarab
The Last One
Pogona
Ant
Inkling
Strawberry Shortcake
Herbivore
Red Ear
Gravel Ant
Earwing
Feather Fan
Hero
Beetle Spike
Watering Can
Koi
Peace Maker
Solid Bulwark Lv.4 (S17.5)
Rise & Ruin Lv.4
Pangolin Scale Lv.2 (S17.5)
Thick Shield Lv.1 (S17.5)
Jungle Nightmare Lv.2 (S17.5)
Leech Lv.2 (S17.5)
Gloomy Dice Lv.2 (S17.5)
Last Wish Lv.3 (S17.5)
Prehistoric Armor Lv.2 (S17.5)
Leftover Potion
Shellshock Lv.2 (S17.5)
Miracle Leaf Lv.4 (S17.5)
Rocket Barrage Lv.1 (S17.5)
Energy Shard Lv.2 (S17.5)
Pure Luck Lv.3 (S17.5)
Desert Protector Lv.4 (S17.5)
Shield Backup Lv.3
Venom Master Lv.4 (S17.5)
Puffer’s Plight Lv.4 (S17.5)
Leaf Cloak Lv.3 (S17.5)
Bloodlust Lv.3 (S17.5)
Adaptive Program Lv.4 (S17.5)
Way of Beast Lv.2 (S17.5)
Moonlight Thief Lv.4
Philosopher’s Stone Lv.1 (S17.5)
Sacred Feather Lv.1
Vengeful Soul Lv.1
Holy Prayer Lv.1 (S17.5)
Last Stand Lv.3
Inspirational Hero Lv.1 (S17.5)
Sturdy Fighter Lv.2
Feather Descend Lv.3 (S17.5)
Reckless Hunter Lv.2 (S17.5)
Endless Anger Lv.2 (S17.5)
Plague Bearer Lv.1 (S17.5)
Destiny Leaf Lv.3 (S17.5)
Sharp Talon Lv.1 (S17.5)
Spring Blossom
Fading Eclipse Lv.3 (S17.5)
Mini Legion Lv.2 (S17.5)
Spike Spray Lv.2 (S17.5)
Gates of Unity Lv.4 (S17.5)
Energy Guru Lv.2 (S17.5)
Heart of Ocean Lv.1 (S17.5)
Lens of Truth Lv.4
Healing Force Lv.4 (S17.5)
Tough Strike Lv.2 (S17.5)
Mít's Sweet Dream
Furious Fox
Pure Skill Lv.3 (S17.5)
Calcium Armor Lv.4
Greedy Leech Lv.2 (S17.5)
Brutal Claw Lv.3 (S17.5)
Healing Pulse Lv.1 (S17.5)
Noir's Bubble Shield
Metamorphosis Lv.2 (S17.5)
Rouge's Torpedo
Flock Might Lv.1 (S17.5)
Shady Exchange Lv.3
Paralyzing Glare Lv.3 (S17.5)
Pure Instinct Lv.2 (S17.5)
Unstable Experiment
Soul Eater Lv.2 (S17.5)
Bombshell Maker Lv.2 (S17.5)
Collect & Protect Lv.2 (S17.5)
Counter Stance Lv.3 (S17.5)
Raven's Tactic Lv.2 (S17.5)
Zap Armor Lv.1 (S17.5)
Wicked Ward Lv.3 (S17.5)
Regenerator Lv.2
Bing's Chilling Wind
Hearty Warrior Lv.3 (S17.5)
Rejuvenate Lv.1
Guardian Angel Lv.3 (S17.5)
Pomodoro’s Pan
Xia's Shatterted Shield
Heaven's Echoes Lv.2 (S17.5)
Tiny Guardian Lv.4 (S17.5)
Celestial Might Lv.3 (S17.5)
Metal Scanner
Fate Maker Lv.4
Forest Sage
Nut Hunter
The Protector
Gaia's Embrace Lv.1 (S17.5)
Attention Seeker
Venoki’s Poison
Bubble Shooter
Raging Burst