Find Axie Origin profile
Filters
Only ranked players online within the last (premium feature)
(24h change)
2004
{Solo}. On targets with {Bleed}, Attacks deal +20% DMG then heal 20 HP. On targets without {Bleed}, Attacks apply 3 {Bleed}, bonus 2 {Bleed} on Single Attacks.
{Solo}. Attacks deal +15% DMG, bonus +15% on target with {Bleed}. Per hit, attacks apply 3 {Bleed} to targets. On targets with >5 {Bleed}, apply 1 {Grievous Wound}.
{Solo}. When your turn starts, +2 {Spike}. {Spike} on this Axie grant +2 to 3 {Bloodspike}. Whenever hit, heal 12 HP, +1 heal per 6 {Bloodspike} (Cap: 20 Heal).
1948
{Solo}. Until <Round> 4, once per turn, when attacked, take -10% DMG and add 1 [Goo] to Enemy Discard Pile
{Solo}. When your turn starts, gain 1 Shield per Card in Draw Pile. When your turn ends, gain 4 Shield per Card in Discard Pile. When Enemy turn ends, if this Axie has >40 shield, add 1 [Goo] to enemy Discard Pile.
{Solo}. When your turn starts, apply 3-4 {Weak} to an enemy Axie without {Weak}.
On {Weak}en Enemies, Attacks deal 3 <Pure DMG> per Attack Card of the target (cap: 9 DMG), bonus 3 <Pure DMG> on Single Attacks (cap: 18 DMG).
1937
{Solo}. Until <Round> 4, once per turn, when attacked, take -10% DMG and add 1 [Goo] to Enemy Discard Pile
{Solo}. When your turn starts, gain 1 Shield per Card in Draw Pile. When your turn ends, gain 4 Shield per Card in Discard Pile. When Enemy turn ends, if this Axie has >40 shield, add 1 [Goo] to enemy Discard Pile.
{Solo}. When your turn starts, apply 3-4 {Weak} to an enemy Axie without {Weak}.
On {Weak}en Enemies, Attacks deal 3 <Pure DMG> per Attack Card of the target (cap: 9 DMG), bonus 3 <Pure DMG> on Single Attacks (cap: 18 DMG).
1934
{Solo}. Until <Round> 4, once per turn, when attacked, take -10% DMG and add 1 [Goo] to Enemy Discard Pile
{Solo}. When your turn starts, gain 1 Shield per Card in Draw Pile. When your turn ends, gain 4 Shield per Card in Discard Pile. When Enemy turn ends, if this Axie has >40 shield, add 1 [Goo] to enemy Discard Pile.
{Solo}. When your turn starts, apply 3-4 {Weak} to an enemy Axie without {Weak}.
On {Weak}en Enemies, Attacks deal 3 <Pure DMG> per Attack Card of the target (cap: 9 DMG), bonus 3 <Pure DMG> on Single Attacks (cap: 18 DMG).
1932
{Solo}. Other allied Axie's Attacks gain +12% <Value>.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
{Solo}. On targets with Debuffs, Attacks deal +20% DMG. From attackers with Debuffs, take -15% DMG. Single Attacks (cost >0E) apply 2 counts of 1 random debuff.
1932
{Solo}. When the battle starts, +3 {Leaf}. Take -10% DMG from Attacks, bonus -5% if this Axie has {Leaf}. Until <Round> 4, once per turn, when hit, +2 {Cleanser}.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
{Solo}. Before the battle starts, +1 [Scan] to your Hand. This Axie's Cards gain +10% <Value>, bonus 5% if this Axie's [Scan] fails to <Detect> a Secret (cap: 10%).
1928
{Solo}. Other allied Axie's Attacks gain +12% <Value>.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
{Solo}. On targets with Debuffs, Attacks deal +20% DMG. From attackers with Debuffs, take -15% DMG. Single Attacks (cost >0E) apply 2 counts of 1 random debuff.
1927
{Solo}. When the battle starts, +4 {Spike}. When your turn ends, heal 6% Max HP, +0.1% per {Bloodspike} (cap: 4% Max HP).
{Solo}. Attacks cannot grant <Fragment>. Whenever this Axie attacks, its Attack Cards gain 8% Base ATK per Energy Spent (cap: 5 attacks). When your turn ends, move 1 random Attack card from Discard/Draw Pile to the top of Draw Pile.
{Solo}. Whenever hit, apply 1-2 {Poison} to the attacker and a random enemy Axie. Take -2% DMG per {Poison} on the attacker. (Cap: -20% DMG).
1924
{Solo}. On targets with {Bleed}, Attacks deal +20% DMG then heal 20 HP. On targets without {Bleed}, Attacks apply 3 {Bleed}, bonus 2 {Bleed} on Single Attacks.
{Solo}. Attacks deal +15% DMG, bonus +15% on target with {Bleed}. Per hit, attacks apply 3 {Bleed} to targets. On targets with >5 {Bleed}, apply 1 {Grievous Wound}.
{Solo}. When your turn starts, +2 {Spike}. {Spike} on this Axie grant +2 to 3 {Bloodspike}. Whenever hit, heal 12 HP, +1 heal per 6 {Bloodspike} (Cap: 20 Heal).
1911
{Solo}. When the battle starts, +3 {Leaf}. Take -10% DMG from Attacks, bonus -5% if this Axie has {Leaf}. Until <Round> 4, once per turn, when hit, +2 {Cleanser}.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
{Solo}. Before the battle starts, +1 [Scan] to your Hand. This Axie's Cards gain +10% <Value>, bonus 5% if this Axie's [Scan] fails to <Detect> a Secret (cap: 10%).
1903
{Solo}. Other allied Axie's Attacks gain +12% <Value>.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
{Solo}. On targets with Debuffs, Attacks deal +20% DMG. From attackers with Debuffs, take -15% DMG. Single Attacks (cost >0E) apply 2 counts of 1 random debuff.
1901
{Solo}. Other allied Axie's Attacks gain +12% <Value>.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
{Solo}. Before the battle starts, +1 [Scan] to your Hand. This Axie's Cards gain +10% <Value>, bonus 5% if this Axie's [Scan] fails to <Detect> a Secret (cap: 10%).
1892
{Solo}. Other allied Axie's Attacks gain +12% <Value>.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
{Solo}. Before the battle starts, +1 [Scan] to your Hand. This Axie's Cards gain +10% <Value>, bonus 5% if this Axie's [Scan] fails to <Detect> a Secret (cap: 10%).
1892
Until <Round> 4, once per turn, when this Axie is attacked, apply 2 {Sleep} to the attacker. When each turn ends, {Sleep}ing Enemies lose 10 HP.
{Solo}. Whenever hit, apply 1-2 {Poison} to the attacker and a random enemy Axie. Take -2% DMG per {Poison} on the attacker. (Cap: -20% DMG).
{Solo}. Until <Round> 4, once per turn, when this Axie is attacked, apply 2 {Sleep} to the attacker. When each turn ends, {Sleep}ing Enemies lose (5 + 5x {Sleep} turn) as HP (cap: 20 HP Loss).
1890
{Solo}. Whenever hit, apply 2 {Poison} to the attacker and a random enemy Axie. Take -2% DMG per {Poison} on the attacker. (Cap: -20% DMG).
{Solo}. Before the battle starts, add 1 [Venom Burst] to your Deck. When your turn starts, apply 2 {Poison} to a random Enemy 3 times.
{Solo}. When your turn starts, if you have less <Fragment> or <Burst> Level than the Enemy, <Steal> 1 Fragment. When your turn ends, Heal (10 + 4x your <Fragment>s) as HP. When enemy Axies play an Attack Card, this Axie <Steal> 3 HP from it.
1889
{Solo}. When your turn starts, on <Round> 1 and 4, +1 [Purge+] to your Hand. This Axie's Cards gain +15% <Value>.
{Solo}. This Axie's Heals and Shields gain +20% Stats and apply 2 {Cleanser}. Apply 2 bonus {Cleanser} on Single Targets.
{Solo}. When your turn starts, +2 {Spike}. {Spike} on this Axie grant +2 to 3 {Bloodspike}. Whenever hit, heal 12 HP, +1 heal per 6 {Bloodspike} (Cap: 20 Heal).
1883
{Solo}. When the battle starts, gain 1 <Fragment> per unique Axie Class in your team. Creating a <Burst> heals allied Axies for 30 HP.
{Solo}. Receive +10% Shield from Cards. For every 75 Shield cumulatively received from Cards, gain 1 <Fragment>.
{Solo}. This Axie's Heals and Shields gain +20% Stats and apply 2 {Cleanser}. Apply 2 bonus {Cleanser} on Single Targets.
1882
{Solo}. On targets with {Bleed}, Attacks deal +20% DMG then heal 20 HP. On targets without {Bleed}, Attacks apply 3 {Bleed}, bonus 2 {Bleed} on Single Attacks.
{Solo}. Attacks deal +15% DMG, bonus +15% on target with {Bleed}. Per hit, attacks apply 3 {Bleed} to targets. On targets with >5 {Bleed}, apply 1 {Grievous Wound}.
{Solo}. When your turn starts, +2 {Spike}. {Spike} on this Axie grant +2 to 3 {Bloodspike}. Whenever hit, heal 12 HP, +1 heal per 6 {Bloodspike} (Cap: 20 Heal).
1880
{Solo}. When the battle starts, +3 {Leaf}. Take -10% DMG from Attacks, bonus -5% if this Axie has {Leaf}. Until <Round> 4, once per turn, when hit, +2 {Cleanser}.
{Solo}. When the battle starts, +4 {Cocoon}. +1 Shield gained from {Cocoon}. Gain +18% Shield from all sources.
{Solo}. Before the battle starts, +1 [Purge] to your Hand. This Axie's Cards gain +15% <Value>.
1878
{Solo}. Allied summons take -25% DMG from all Sources. When your turn starts, for each living ally, heal allies for 3 HP and deal 4 DMG to enemies.
{Solo}. When your turn starts, +2 {Leaf}. Attacks deal +1.5 DMG per {Leaf}. Attacks deal +5% DMG per {Leaf} (cap at 25%).
{Solo}. When your turn starts, +2 {Spike}. {Spike} on this Axie grant +2 to 3 {Bloodspike}. Whenever hit, heal 12 HP, +1 heal per 6 {Bloodspike} (Cap: 20 Heal).
1878
{Solo}. Other allied Axie's Attacks gain +12% <Value>.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
{Solo}. On targets with Debuffs, Attacks deal +20% DMG. From attackers with Debuffs, take -15% DMG. Single Attacks (cost >0E) apply 2 counts of 1 random debuff.
1876
{Solo}. Other allied Axie's Attacks gain +12% <Value>.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
{Solo}. On targets with Debuffs, Attacks deal +20% DMG. From attackers with Debuffs, take -15% DMG. Single Attacks (cost >0E) apply 2 counts of 1 random debuff.
1876
{Solo}. Before the battle starts and when your turn starts from Round 2, gain 8% of Max HP as Shield. When enemy turn ends, gain 1 <Fragment> per 45 Shield lost this turn (cap: 2 per turn) and if this Axie has shield, +2 {Taunt}.
{Solo}. Receive +10% Shield from Cards. For every 75 Shield cumulatively received from Cards, gain 1 <Fragment>. Whenever you gain a <Fragment>, allies gain 5 shield.
{Solo}. When the battle starts, gain 1 <Fragment> per unique Axie Class in your team. Creating a <Burst> heals allied Axies for 30 HP.
1874
{Solo}. Other allied Axie's Attacks gain +12% <Value>.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
{Solo}. On targets with Debuffs, Attacks deal +20% DMG. From attackers with Debuffs, take -15% DMG. Single Attacks (cost >0E) apply 2 counts of 1 random debuff.
1874
{Solo}. Before the battle starts, add 1 [Giant Bubble] to your Deck. On death, grant 50% of this Axie's {Bubble Bomb} stacks to other allied Axie.
{Solo}. When the battle starts and once per turn, when this Axie gains {Bubble Bomb}, +2 {Bubble}. Attacks deal +100% bonus DMG from Bubble. Bonus +75% on Multihit & AoE Attacks.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
1873
{Solo}. When the battle starts, +3 {Leaf}. Take -10% DMG from Attacks, bonus -5% if this Axie has {Leaf}. Until <Round> 4, once per turn, when hit, +2 {Cleanser}.
{Solo}. When the battle starts, +4 {Cocoon}. +1 Shield gained from {Cocoon}. Gain +18% Shield from all sources.
{Solo}. Before the battle starts, +1 [Purge] to your Hand. This Axie's Cards gain +15% <Value>.
1873
{Solo}. When the battle starts, +3 {Leaf}. Take -10% DMG from Attacks, bonus -5% if this Axie has {Leaf}. Until <Round> 4, once per turn, when hit, +2 {Cleanser}.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
{Solo}. Attacks cannot grant <Fragment>. Whenever this Axie attacks, its Attack Cards gain 8% Base ATK per Energy Spent (cap: 5 attacks). When your turn ends, move 1 random Attack card from Discard/Draw Pile to the top of Draw Pile.
1873
{Solo}. When the battle starts, +3 {Leaf}. Take -10% DMG from Attacks, bonus -5% if this Axie has {Leaf}. Until <Round> 4, once per turn, when hit, +2 {Cleanser}.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
{Solo}. Until <Round> 3, once per turn, when another allies is attacked, this Axie gains 1 {Taunt}. Take -12 DMG from Attacks.
1873
{Solo}. When your turn ends, gain 6 counts of 1 random debuff. When attacked, take -3% DMG per debuff counter on this Axie (Cap: -30% DMG) and create a <Plague Wave>.
{Solo}. When your turn starts, +2 {Leaf}. Attacks deal +1.5 DMG per {Leaf}. Attacks deal +5% DMG per {Leaf} (cap at 25%).
{Solo}. Allied summons take -25% DMG from all Sources. When your turn starts, for each living ally, heal allies for 3 HP and deal 4 DMG to enemies.
1873
{Solo}. Allied summons take -25% DMG from all Sources. When your turn starts, for each living ally, deal 4 DMG to enemies and for each living ally and enemy, heal allies for 3 HP.
{Solo}. When the battle starts and once per turn, when this Axie gains {Bubble Bomb}, +2 {Bubble}. Attacks deal +125% bonus DMG from Bubble. Bonus +100% on Multihit & AoE Attacks.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +15% DMG and on targets without {Alert}, <Steal> 8 HP, bonus 8 HP for single attack.
1869
{Solo}. Until <Round> 4, once per turn, when attacked, take -10% DMG and add 1 [Goo] to Enemy Discard Pile
{Solo}. When your turn starts, gain 1 Shield per Card in Draw Pile. When your turn ends, gain 4 Shield per Card in Discard Pile. When Enemy turn ends, if this Axie has >40 shield, add 1 [Goo] to enemy Discard Pile.
{Solo}. When your turn ends, per Cursed Card in the Enemy Deck, heal 3 HP and the closest enemy Axie loses 5 HP. (Cap: 6 Curse Cards). Curse Cards have +10% Stat.
1868
{Solo}. Allied summons take -25% DMG from all Sources. When your turn starts, for each living ally, deal 4 DMG to enemies and for each living ally and enemy, heal allies for 3 HP.
{Solo}. When the battle starts and once per turn, when this Axie gains {Bubble Bomb}, +2 {Bubble}. Attacks deal +100% bonus DMG from Bubble. Bonus +75% on Multihit & AoE Attacks.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +15% DMG and on targets without {Alert}, <Steal> 8 HP, bonus 8 HP for single attack.
1867
{Solo}. Allied summons take -25% DMG from all Sources. When your turn starts, for each living ally, heal allies for 3 HP and deal 4 DMG to enemies.
{Solo}. When your turn starts, +2 {Leaf}. Attacks deal +1.5 DMG per {Leaf}. Attacks deal +5% DMG per {Leaf} (cap at 25%).
{Solo}. When your turn starts, +2 {Spike}. {Spike} on this Axie grant +2 {Bloodspike}. Whenever hit, heal 12 HP .
1863
{Solo}. When your turn starts, +1 {Feather} to allied Axies. When gaining {Plume} from other effects, +1 {Plume}. Attacks deal +20% DMG.
{Solo}. Attacks deal +15% DMG, bonus +15% on target with {Bleed}. Per hit, attacks apply 3 {Bleed} to targets. On targets with >5 {Bleed}, apply 1 {Grievous Wound}.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +15% DMG and on targets without {Alert}, <Steal> 8 HP, bonus 8 HP for single attack.
1860
{Solo}. When the battle starts, +3 {Leaf}. Take -10% DMG from Attacks, bonus -5% if this Axie has {Leaf}. Until <Round> 4, once per turn, when hit, +2 {Cleanser}.
{Solo}. Take -5% DMG from all sources. Bonus -5% per Buff or Secret on this Axie. (Cap: bonus -15% DMG). Until <Round> 2, once per turn, when hit, draw 1 card.
{Solo}. Until <Round> 3, once per turn, when another allies is attacked, this Axie gains 1 {Taunt}. Take -12 DMG from Attacks.
1855
Until <Round> 4, when your turn starts, add 1 [Feather Dagger] to Hand.
[Feather Dagger]s are <Exile>d on use & deal +2 DMG.
{Solo}. When the battle starts, +2 {Feather}, +1 {Feather} to allied Axies. Attacks deal +15% DMG.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
1852
{Solo}. Other allied Axie's Attacks gain +12% <Value>.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
{Solo}. On targets with Debuffs, Attacks deal +20% DMG. From attackers with Debuffs, take -15% DMG. Single Attacks (cost >0E) apply 2 counts of 1 random debuff.
1851
{Solo}. Allied summons take -25% DMG from all Sources. When your turn starts, for each living ally, deal 4 DMG to enemies and for each living ally and enemy, heal allies for 3 HP.
{Solo}. When the battle starts and once per turn, when this Axie gains {Bubble Bomb}, +2 {Bubble}. Attacks deal +125% bonus DMG from Bubble. Bonus +100% on Multihit & AoE Attacks.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +15% DMG and on targets without {Alert}, <Steal> 8 HP, bonus 8 HP for single attack.
1849
Until <Round> 4, once per turn, when this Axie is attacked, apply 2 {Sleep} to the attacker. When each turn ends, {Sleep}ing Enemies lose 10 HP.
{Solo}. Whenever hit, apply 1-2 {Poison} to the attacker and a random enemy Axie. Take -2% DMG per {Poison} on the attacker. (Cap: -20% DMG).
{Solo}. Until <Round> 4, once per turn, when this Axie is attacked, apply 2 {Sleep} to the attacker. When each turn ends, {Sleep}ing Enemies lose (5 + 5x {Sleep} turn) as HP (cap: 20 HP Loss).
1848
{Solo}. When your turn starts, on <Round> 1 and 4, +1 [Purge+] to your Hand. This Axie's Cards gain +15% <Value>.
{Solo}. This Axie's Heals and Shields gain +20% Stats and apply 2 {Cleanser}. Apply 2 bonus {Cleanser} on Single Targets. On target ally with debuff, Heals and Shields gain +15% <Value>.
{Solo}. When your turn starts, +2 {Spike}. {Spike} on this Axie grant +2 to 3 {Bloodspike}. Whenever hit, heal 12 HP, +1 heal per 6 {Bloodspike} (Cap: 20 Heal).
1848
{Solo}. When the battle starts, +3 {Leaf}. Take -10% DMG from Attacks, bonus -5% if this Axie has {Leaf}. Until <Round> 4, once per turn, when hit, +2 {Cleanser}.
{Solo}. When the battle starts, +4 {Cocoon}. +1 Shield gained from {Cocoon}. Gain +18% Shield from all sources.
{Solo}. Before the battle starts, +1 [Purge] to your Hand. This Axie's Cards gain +15% <Value>.
1847
{Solo}. When the battle starts, +3 {Leaf}. Take -10% DMG from Attacks, bonus -5% if this Axie has {Leaf}. Until <Round> 4, once per turn, when hit, +2 {Cleanser}.
{Solo}. Take -5% DMG from all sources. Bonus -5% per Buff or Secret on this Axie. (Cap: bonus -15% DMG). Until <Round> 2, once per turn, when hit, draw 1 card.
{Solo}. Until <Round> 3, once per turn, when another allies is attacked, this Axie gains 1 {Taunt}. Take -12 DMG from Attacks.
1847
{Solo}. Allied summons take -25% DMG from all Sources. When your turn starts, for each living ally, deal 4 DMG to enemies and for each living ally and enemy, heal allies for 3 HP.
{Solo}. When the battle starts and once per turn, when this Axie gains {Bubble Bomb}, +2 {Bubble}. Attacks deal +100% bonus DMG from Bubble. Bonus +75% on Multihit & AoE Attacks.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
1847
{Solo}. On targets with {Bleed}, Attacks deal +20% DMG then heal 20 HP. On targets without {Bleed}, Attacks apply 3 {Bleed}, bonus 2 {Bleed} on Single Attacks.
{Solo}. Attacks deal +15% DMG, bonus +15% on target with {Bleed}. Per hit, attacks apply 3 {Bleed} to targets. On targets with >5 {Bleed}, apply 1 {Grievous Wound}.
{Solo}. When your turn starts, +2 {Spike}. {Spike} on this Axie grant +2 to 3 {Bloodspike}. Whenever hit, heal 12 HP, +1 heal per 6 {Bloodspike} (Cap: 20 Heal).
1844
{Solo}. Before the battle Starts and on Even Rounds, +1 {Feather} to allied Axies. When gaining {Plume} from other effects, +1 {Plume}. Attacks deal +15% DMG.
{Solo}. Attacks deal +15% DMG, bonus +15% on target with {Bleed}. Per hit, attacks apply 3 {Bleed} to targets. On targets with >5 {Bleed}, apply 1 {Grievous Wound}.
{Solo}. When your turn starts, +2 {Spike}. {Spike} on this Axie grant +2 {Bloodspike}. Whenever hit, heal 12 HP .
1843
{Solo}. On targets with {Bleed}, Attacks deal +15% DMG then heal 20 HP. On targets without {Bleed}, Attacks apply 2 {Bleed}, bonus 2 {Bleed} on Single Attacks.
{Solo}. Attacks deal +15% DMG, bonus +15% on target with {Bleed}. Per hit, attacks apply 3 {Bleed} to targets. On targets with >5 {Bleed}, apply 1 {Grievous Wound}.
{Solo}. When your turn starts, +2 {Spike}. {Spike} on this Axie grant +2 {Bloodspike}. Whenever hit, heal 12 HP .
1839
{Solo}. Before the battle Starts and on Even Rounds, +1 {Feather} to allied Axies. When gaining {Plume} from other effects, +1 {Plume}. Attacks deal +15% DMG.
{Solo}. Attacks deal +15% DMG, bonus +15% on target with {Bleed}. Per hit, attacks apply 3 {Bleed} to targets. On targets with >5 {Bleed}, apply 1 {Grievous Wound}.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +15% DMG and on targets without {Alert}, <Steal> 8 HP, bonus 8 HP for single attack.
1838
{Solo}. When your turn starts, on Odd Rounds, +1 {Feather} to allied Axies. When gaining {Plume} from other effects, +1 {Plume}. Attacks deal +15% DMG.
{Solo}. Attacks deal +15% DMG, bonus +15% on target with {Bleed}. Per hit, attacks apply 3 {Bleed} to targets. On targets with >5 {Bleed}, apply 1 {Grievous Wound}.
{Solo}. When your turn starts, +2 {Spike}. {Spike} on this Axie grant +2 to 3 {Bloodspike}. Whenever hit, heal 12 HP, +1 heal per 6 {Bloodspike} (Cap: 20 Heal).
1838
{Solo}. Allied summons take -25% DMG from all Sources. When your turn starts, for each living ally, heal allies for 3 HP and deal 4 DMG to enemies.
{Solo}. When your turn starts, +2 {Leaf}. Attacks deal +1 DMG per {Leaf}. Attacks deal +5% DMG per {Leaf} (cap at 25%).
{Solo}. When your turn starts, +2 {Spike}. {Spike} on this Axie grant +2 {Bloodspike}. Whenever hit, heal 12 HP .
1836
{Solo}. Other allied Axie's Attacks gain +12% <Value>.
{Solo}. Twice per turn, this Axie's first Attack deals <Pure DMG>.This Axie's Pure DMG Attacks deal +12% DMG and on targets without {Alert}, <Steal> 6 HP, bonus 6 HP for single attack.
{Solo}. On targets with Debuffs, Attacks deal +20% DMG. From attackers with Debuffs, take -15% DMG. Single Attacks (cost >0E) apply 2 counts of 1 random debuff.
Shiitake
Lotus
Hollow
Lam
Sakura
Oranda
Navaga
Risky Fish
Zen
Granma's Fan
Ear Breathing
Little Owl
Tiny Fan
Fish Snack
Cattail
Little Owl
Snake Jar
Larva
Rice
Razor Bite
Beech
Caterpillars
Swirl
Innocent Lamb
Zeal
Snail Shell
Ronin
Leaf Bug
Bamboo Spear
Topaz
Anemone
Balloon
Imp
Chubby
Small Frill
Confident
Tricky
Shiba
Ranchu
Gerbil
Pupae
Scar
Turnip
Mint
Tri Spikes
Hot Butt
Doubletalk
Sponge
Curly
Kotaro?
Belieber
Anemone
Nut Cracker
Lucas
Little Branch
Potato Leaf
Catfish
Bidens
Friezard
Cute Bunny
Merry
Furball
Early Bird
Nut Cracker
Wing Horn
Carrot
Green Thorns
Teal Shell
Kotaro
Nut Cracker
Sandal
Cloud
Bone Sail
Confusion
Hatsune
Antenna
Shrimp
Kestrel
Unko
Feather Spear
Piranha
Cucumber Slice
Indian Star
Sleepless
Iguana
Peace Maker
Telescope
Parasite
Square Teeth
Perch
Croc
Nyan
Little Owl
Silence Whisper
Curved Spine
Pincer
Risky Bird
Puppy
Timber
Clear
Spiky Wing
Mosquito
Hungry Bird
Axie Kiss
Risky Beast
Zigzag
Blue Moon
Nimo
Leafy
Rose Bud
Watermelon
Kingfisher
Pocky
Jaguar
Nimo
Scaly Spoon
Lagging
Sidebarb
Raven
Robin
Tri Feather
Blossom
Pink Cheek
Tadpole
Bubblemaker
Arco
Trump
Neo
Tiny Dino
Pliers
Goldfish
Dual Blade
Shoal Star
Babylonia
Mavis
Eggshell
Grass Snake
Garish Worm
Gill
Wall Gecko
Pigeon Post
Pumpkin
Post Fight
Bumpy
Hare
Hermit
Clamshell
Twin Tail
Cuckoo
Tiny Turtle
Scaly Spear
Cupid
Rosa
Little Peas
Nerdy
Incisor
Cactus
Gecko
Papi
Gila
Tassels
Clover
Seaslug
Gero
Peace Maker
Koi
Watering Can
Beetle Spike
Hero
Feather Fan
Earwing
Gravel Ant
Red Ear
Herbivore
Strawberry Shortcake
Inkling
Ant
Pogona
The Last One
Scarab
Bookworm
Buzz Buzz
Leaf Bug
Puppy
Swallow
Yam
Toothless Bite
Cottontail
Cerastes
Thorny Caterpillar
Goda
Serious
Shady Exchange Lv.2 (S18.5)
Puffer’s Plight Lv.1 (S18.5)
Collect & Protect Lv.2 (S18.5)
Guardian Angel Lv.1 (S18.5)
Rise & Ruin Lv.4
Metamorphosis Lv.2 (S18.5)
Leftover Potion Lv.2 (S18.5)
Way of Beast Lv.2 (S18.5)
Desert Protector Lv.1 (S18.5)
Bloodlust Lv.3 (S18.5)
Energy Guru Lv.2 (S18.5)
Sturdy Fighter Lv.2 (S18.5)
Heart of Ocean Lv.1 (S18.5)
Shield Backup Lv.3
Sloppy Scoundrel
Leaf Cloak Lv.2
Healing Pulse Lv.1 (S18.5)
Rocket Barrage Lv.1 (S18.5)
Sacred Feather Lv.1
Vengeful Soul Lv.1
Last Stand Lv.3
Pure Instinct Lv.3 (S18.5)
Zap Armor Lv.2 (S18.5)
Blunt Teeth Lv.1 (S18.5)
Thick Shield Lv.4
Pangolin Scale Lv.2 (S18.5)
Spring Blossom
Philosopher’s Stone Lv.1
Bombshell Maker Lv.2 (S18.5)
Counter Stance Lv.3 (S18.5)
Lens of Truth Lv.4
Gloomy Dice Lv.2 (S18.5)
Wicked Ward Lv.3 (S18.5)
Sharp Talon Lv.1 (S18.5)
Furious Fox
Mít's Sweet Dream
Greedy Leech Lv.3 (S18.5)
Mini Legion
Paralyzing Glare Lv.3 (S18.5)
Soul Eater Lv.2 (S18.5)
Gates of Unity Lv.1 (S18.5)
Noir's Bubble Shield
Holy Prayer Lv.1 (S18.5)
Inspirational Hero Lv.1 (S18.5)
Rouge's Torpedo
Leech Lv.2 (S18.5)
Jungle Nightmare Lv.2 (S18.5)
Feather Descend Lv.3 (S18.5)
Brutal Claw Lv.1 (S18.5)
Unstable Experiment
Endless Anger Lv.2 (S18.5)
Spike Spray Lv.2 (S18.5)
Flock Might Lv.1 (S18.5)
Tough Strike Lv.2 (S18.5)
Pure Skill Lv.3 (S18.5)
Regenerator Lv.2
Pure Luck Lv.1 (S18.5)
Shellshock Lv.3 (S18.5)
Celestial Might Lv.3 (S18.5)
Bing's Chilling Wind
Divine Ring Lv.4 (S18.5)
Last Wish Lv.4 (S18.5)
Fading Eclipse Lv.1 (S18.5)
Solid Bulwark Lv.2 (S18.5)
Destiny Leaf Lv.1 (S18.5)
Pomodoro’s Pan
Xia's Shatterted Shield
Hearty Warrior Lv.2 (S18.5)
Heaven's Echoes Lv.1 (S18.5)
Tiny Guardian Lv.4 (S18.5)
Scary Mask
Metal Scanner
Fate Maker Lv.4
Forest Sage
Nut Hunter
Gaia's Embrace Lv.1 (S18.5)
The Protector
Witching Hour
Attention Seeker
Venoki’s Poison
Bubble Shooter
Raging Burst